Make a single player game (if this is your first game). “If you are planning to make a multiplayer game, dont! I am not going to lie, don’t. ![]() In today’s blog, I spoke to SgtOkiDoki who is the coder and one third of the team responsible for releasing Battlebit Remastered to hear what it takes to develop, and market a successful multiplayer game. It is a classic chicken-and-the-egg problem. There is a serious bootstrapping problem where to have a self-sustaining multiplayer game you need players and you can’t get players without having players. I want you to understand how much work is required before you decide to make a multiplayer game. I think one of the hardest things a small, first time studio can do is make a multiplayer game and they underestimate what it takes to succeed. This is a warning to studios trying to make a multiplayer indie game. I am telling this story not because I think you should do this. This is one of those amazing successes for an indie multiplayer game. In the 2 weeks since they launched, they sold 1,800,000 UNITS. ![]() ![]() This is a story about how 3 developers managed to make a massively multiplayer online shooter that gained over 800,000 wishlists before launch resulting in over 87,323 simultaneous players.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |